' Sprites (16 x 16): the lamp, a bulb, a large basket (left and right
' halves), a small basket, broken glass
data SpritePat bytes
  $01,$01,$01,$03,$07,$0F,$1F,$3F
  $7F,$FF,$00,$00,$00,$00,$00,$00
  $80,$80,$80,$C0,$E0,$F0,$F8,$FC
  $FE,$FF,$00,$00,$00,$00,$00,$00
  $03,$07,$0F,$0F,$0F,$07,$03,$01
  $03,$03,$00,$00,$00,$00,$00,$00
  $C0,$E0,$F0,$F0,$F0,$E0,$C0,$80
  $C0,$C0,$00,$00,$00,$00,$00,$00
  $C0,$C0,$E0,$7F,$7F,$3F,$3F,$1F
  $00,$00,$00,$00,$00,$00,$00,$00
  $00,$00,$00,$FF,$FF,$FF,$FF,$FF
  $00,$00,$00,$00,$00,$00,$00,$00
  $00,$00,$00,$FF,$FF,$FF,$FF,$FF
  $00,$00,$00,$00,$00,$00,$00,$00
  $03,$03,$07,$FE,$FE,$FC,$FC,$F8
  $00,$00,$00,$00,$00,$00,$00,$00
  $80,$80,$C0,$7F,$7F,$3F,$3F,$1F
  $00,$00,$00,$00,$00,$00,$00,$00
  $01,$01,$03,$FE,$FE,$FC,$FC,$F8
  $00,$00,$00,$00,$00,$00,$00,$00
  $00,$00,$00,$00,$00,$21,$09,$40
  $12,$00,$A5,$5A,$00,$00,$00,$00
  $00,$00,$00,$00,$00,$04,$20,$02
  $48,$00,$95,$5A,$00,$00,$00,$00
end data
